<?xml version="1.0" encoding="Shift_JIS" ?>
<marathon>

<!-- STR# Resource: Weapon Names -->
<stringset index="137">
<string index="0"></string>
<string index="1">}OiEEgsXg</string>
<string index="2">}[L[jZCt</string>
<string index="3">MA-75B @֏e^Ol[hC</string>
<string index="4">SPNKR-X34^~TC`[</string>
<string index="5">_MAI324b^[U[</string>
<string index="6">ޕs VXeG[Skeaarnen</string>
<string index="7">WSTE-M퓬pVbgK</string>
<string index="8">(somehow related to time of applicability)</string>
<string index="9">O~C</string>
</stringset>

<!-- Change weapon order -->
<weapons>
	<order index="0" weapon="0"/>
	<order index="1" weapon="1"/>
	<order index="2" weapon="7"/>
	<order index="3" weapon="3"/>
	<order index="4" weapon="2"/>
	<order index="5" weapon="5"/>
	<order index="6" weapon="4"/>
	<order index="7" weapon="9"/>
	<order index="8" weapon="6"/>
	<order index="9" weapon="8"/>
</weapons>

<!-- Change weapon interface -->
<interface>
	<!-- .44 -->
	<weapon index="1">
		<ammo index="0" across="12"/>
		<ammo index="1" left="432" across="12"/>
	</weapon>
	<!-- ZEUS -->
	<weapon index="2" left="460">
		<ammo index="0" type="1" left="414" top="366" across="100" delta_x="15"
			delta_y="57"/>
		<ammo index="1" type="1" left="434" top="366" across="20" delta_x="15"
			delta_y="57"/>
	</weapon>
	<!-- SPNKR-X18 -->
	<weapon index="4">
		<ammo index="0" left="386" across="3" delta_x="10"/>
	</weapon>
	<!-- TOZT-7 -->
	<weapon index="5" left="419">
		<ammo index="0" top="400" delta_x="15" delta_y="30"/>
		<ammo index="1" left="427" top="400"/>
	</weapon>
	<!-- KKV-7 -->
	<weapon index="9" left="419" top="361">
		<ammo index="0" left="420" top="415" across="32" down="1" delta_x="1"
			delta_y="30"/>
	</weapon>
</interface>

<opengl>

<!-- FIST -->
<texture coll="01" bitmap="0"
	normal_image="Rubicon Data/Graphics/Weapons/fist/fistIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/fist/fistIdlem.png"
/>
<texture coll="01" bitmap="1"
	normal_image="Rubicon Data/Graphics/Weapons/fist/fistPunch1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/fist/fistPunch1m.png"
/>
<texture coll="01" bitmap="2"
	normal_image="Rubicon Data/Graphics/Weapons/fist/fistPunch12.png"
	normal_mask="Rubicon Data/Graphics/Weapons/fist/fistPunch2m.png"
/>

<!-- PISTOL -->
<texture coll="01" bitmap="3"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolIdlem.png"
/>
<texture coll="01" bitmap="4"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolFire1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolFire1m.png"
	glow_image="Rubicon Data/Graphics/Weapons/pistol/pistolFire1.png"
	glow_mask="Rubicon Data/Graphics/Weapons/pistol/pistolFire1gm.png"
/>
<texture coll="01" bitmap="5"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolFire2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolFire2m.png"
	glow_image="Rubicon Data/Graphics/Weapons/pistol/pistolFire2.png"
	glow_mask="Rubicon Data/Graphics/Weapons/pistol/pistolFire2gm.png"
/>
<texture coll="01" bitmap="6"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolFire3.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolFire3m.png"
/>
<texture coll="01" bitmap="7"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolFire4.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolFire4m.png"
/>
<texture coll="01" bitmap="8"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolLoad1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolLoad1m.png"
/>
<texture coll="01" bitmap="9"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolLoad2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolLoad2m.png"
/>
<texture coll="01" bitmap="10"
	normal_image="Rubicon Data/Graphics/Weapons/pistol/pistolLoad3.png"
	normal_mask="Rubicon Data/Graphics/Weapons/pistol/pistolLoad3m.png"
/>

<!-- SHOTGUN -->
<texture coll="01" bitmap="11"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunIdlem.png"
/>
<texture coll="01" bitmap="12"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire1m.png"
	glow_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire1.png"
	glow_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire1gm.png"
/>
<texture coll="01" bitmap="13"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire2m.png"
	glow_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire2.png"
	glow_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire2gm.png"
/>
<texture coll="01" bitmap="14"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire3.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire3m.png"
	glow_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire3.png"
	glow_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunFire3gm.png"
/>
<texture coll="01" bitmap="15"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad1m.png"
/>
<texture coll="01" bitmap="16"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad2m.png"
/>
<texture coll="01" bitmap="17"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad3.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad3m.png"
/>
<texture coll="01" bitmap="18"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad4.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad4m.png"
/>
<texture coll="01" bitmap="19"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad5.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad5m.png"
/>
<texture coll="01" bitmap="20"
	normal_image="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad6.png"
	normal_mask="Rubicon Data/Graphics/Weapons/shotgun/shotgunLoad6m.png"
/>

<!-- ASSAULT RIFLE -->
<texture coll="01" bitmap="21"
	normal_image="Rubicon Data/Graphics/Weapons/AR/ARidle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/AR/ARidlem.png"
/>
<texture coll="01" bitmap="22"
	normal_image="Rubicon Data/Graphics/Weapons/AR/ARfire.png"
	normal_mask="Rubicon Data/Graphics/Weapons/AR/ARfirem.png"
	glow_image="Rubicon Data/Graphics/Weapons/AR/ARfire.png"
	glow_mask="Rubicon Data/Graphics/Weapons/AR/ARfiregm.png"
/>
<texture coll="01" bitmap="23"
	normal_image="Rubicon Data/Graphics/Weapons/AR/ARload1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/AR/ARload1m.png"
/>
<texture coll="01" bitmap="24"
	normal_image="Rubicon Data/Graphics/Weapons/AR/ARload2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/AR/ARload2m.png"
/>

<!-- FUSION RIFLE -->
<texture coll="01" bitmap="26"
	normal_image="Rubicon Data/Graphics/Weapons/fusion/fusionIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/fusion/fusionIdlem.png"
	glow_image="Rubicon Data/Graphics/Weapons/fusion/fusionIdle.png"
	glow_mask="Rubicon Data/Graphics/Weapons/fusion/fusionIdlegm.png"
/>
<texture coll="01" bitmap="27"
	normal_image="Rubicon Data/Graphics/Weapons/fusion/fusionFire.png"
	normal_mask="Rubicon Data/Graphics/Weapons/fusion/fusionIdlem.png"
	glow_image="Rubicon Data/Graphics/Weapons/fusion/fusionFire.png"
	glow_mask="Rubicon Data/Graphics/Weapons/fusion/fusionFiregm.png"
/>

<!-- X3 ROCKET LAUNCHER -->
<texture coll="01" bitmap="30"
	normal_image="Rubicon Data/Graphics/Weapons/rocket/RLIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/rocket/RLIdlem.png"
/>
<texture coll="01" bitmap="53"
	normal_image="Rubicon Data/Graphics/Weapons/rocket/RLFire.png"
	normal_mask="Rubicon Data/Graphics/Weapons/rocket/RLFirem.png"
	glow_image="Rubicon Data/Graphics/Weapons/rocket/RLFire.jpg"
	glow_mask="Rubicon Data/Graphics/Weapons/rocket/RLFiregm.jpg"
/>

<!-- DANGI MASER -->
<texture coll="01" bitmap="31"
	normal_image="Rubicon Data/Graphics/Weapons/maser/maserIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/maser/maserIdlem.png"
/>
<texture coll="01" bitmap="33"
	normal_image="Rubicon Data/Graphics/Weapons/maser/maserFire.png"
	normal_mask="Rubicon Data/Graphics/Weapons/maser/maserIdlem.png"
	glow_image="Rubicon Data/Graphics/Weapons/maser/maserFirem.png"
	glow_mask="Rubicon Data/Graphics/Weapons/maser/maserFiregm.png"
/>

<!-- ALIEN WEAPON -->
<texture coll="01" bitmap="47"
	normal_image="Rubicon Data/Graphics/Weapons/alien/alienFire1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/alien/alienFire1m.png"
	glow_image="Rubicon Data/Graphics/Weapons/alien/alienFire1.png"
	glow_mask="Rubicon Data/Graphics/Weapons/alien/alienFire1gm.png"
/>
<texture coll="01" bitmap="48"
	normal_image="Rubicon Data/Graphics/Weapons/alien/alienFire2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/alien/alienFire2m.png"
	glow_image="Rubicon Data/Graphics/Weapons/alien/alienFire2.png"
	glow_mask="Rubicon Data/Graphics/Weapons/alien/alienFire2gm.png"
/>
<texture coll="01" bitmap="61"
	normal_image="Rubicon Data/Graphics/Weapons/alien/alienIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/alien/alienIdlem.png"
/>


<!-- MORTAR -->
<texture coll="01" bitmap="49"
	normal_image="Rubicon Data/Graphics/Weapons/mortar/mortarIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/mortar/mortarIdlem.png"
/>
<texture coll="01" bitmap="50"
	normal_image="Rubicon Data/Graphics/Weapons/mortar/mortarFire1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/mortar/mortarFire1m.png"
	glow_image="Rubicon Data/Graphics/Weapons/mortar/mortarFire1.png"
	glow_mask="Rubicon Data/Graphics/Weapons/mortar/mortarFire1gm.png"
/>
<texture coll="01" bitmap="51"
	normal_image="Rubicon Data/Graphics/Weapons/mortar/mortarRotate1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/mortar/mortarRotate1m.png"
/>
<texture coll="01" bitmap="52"
	normal_image="Rubicon Data/Graphics/Weapons/mortar/mortarRotate2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/mortar/mortarRotate2m.png"
/>
<texture coll="01" bitmap="60"
	normal_image="Rubicon Data/Graphics/Weapons/mortar/mortarFire2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/mortar/mortarFire2m.png"
	glow_image="Rubicon Data/Graphics/Weapons/mortar/mortarFire2.png"
	glow_mask="Rubicon Data/Graphics/Weapons/mortar/mortarFire2gm.png"
/>

<!-- CLEANROOM FIST -->
<texture coll="01" bitmap="62"
	normal_image="Rubicon Data/Graphics/Weapons/cfist/cFistIdle.png"
	normal_mask="Rubicon Data/Graphics/Weapons/cfist/cFistIdlem.png"
/>
<texture coll="01" bitmap="63"
	normal_image="Rubicon Data/Graphics/Weapons/cfist/cPunch1.png"
	normal_mask="Rubicon Data/Graphics/Weapons/cfist/cPunch1m.png"
/>
<texture coll="01" bitmap="64"
	normal_image="Rubicon Data/Graphics/Weapons/cfist/cPunch2.png"
	normal_mask="Rubicon Data/Graphics/Weapons/cfist/cPunch2m.png"
/>


</opengl>

</marathon>
